Showtime’s “HALO” Series Ramping Up
Just before year’s end, 343 Industries offered a brief update on the status of Showtime’s proposed live-action television series based on the “HALO” video game franchise.
Executive producer Ruper Wyatt was slated to direct multiple episodes of the show, but exited both roles in late December citing “changes to the production schedule” as his reason.
Kiki Wolfkill, Studio Head of Transmedia, has now spoken about the setback in the update at Halo Waypoint (via GameFragger) says that despite Wyatt’s departure, production on the show as moving at a “very rapid pace” with scripts being refined, the overall concept of the show mapped out, and talks going on with potential directors for episodes:
“It’s been a year of momentum and energy and a few road bumps along the way but we are ending the year on the Halo TV series happily exhausted. Not unlike game development, it has been a very rapid pace over the last few months of script refinement, concepting, and practical prototyping (but unlike game development, much of this is physical prototyping which is a whole other thrill).
There have been short flights, long flights (ask Frank about his unobtainium flight status), skype calls, and working sessions all of which have left us excited to come back in January and continue to build our foundation for this show. In the meantime, we’re knee-deep in director conversations and will share deets when we’re back.”
Showtime has previously described the series as “an epic 26th-century conflict between humanity and an alien threat known as the Covenant… [a series with] deeply drawn personal stories with action, adventure and a richly imagined vision of the future.” Ten episodes of the series have been ordered and no premiere date has yet been set.